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- EUROPA UNIVERSALIS 4 PATCHES MOD
- EUROPA UNIVERSALIS 4 PATCHES UPDATE
- EUROPA UNIVERSALIS 4 PATCHES FULL
- EUROPA UNIVERSALIS 4 PATCHES MODS
EUROPA UNIVERSALIS 4 PATCHES MOD
After that is has been a lot of work, though sometimes with breaks of several months, but at other times working on the mod every waking hour for a month straight.
EUROPA UNIVERSALIS 4 PATCHES FULL
It was between 12 and 14 years ago, after my first full playthrough of EU3 was cut short by the 1820 end date that I knew I had to improve things. Due to limits of the game engine, any date in this case covers only dates after 2AD though, but that is already more than enough work for one person.
EUROPA UNIVERSALIS 4 PATCHES MODS
If you are interested enough in EU4 mods to be reading this, you most likely have already heard of it, but just in case you are not, the basic idea of Extended Timeline is to allow you to start at any date you like and play for as long as you like. Hi, I'm Qweytr, the developer of the Extended Timeline mod. )Īnd for the people who are wishing to play the mod, here's a map of all the nations we've touched as of now, to a greater or lesser degree: We do, of course, add much more than that, but I’d like to keep the rest as a mystery for the people that do choose to explore this mod themselves, which I highly encourage to do so. Whether it be you, or the AI, you will certainly feel the impact of the disasters showcased below. There's plenty of pitfalls and disasters that you may found yourself spiralling towards. In “The Caliphate”, we have gone through most of muslim events, making the options more balanced, trying to add more choice to your average event and making mysticism options more viable.īut flavour isn't necessarily all full of sunshine.
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We are also committed to updating old content. Here’s but a small selection of new estate privileges from our latest patch. We are also interested in adding more variety in privileges for the default estates. Our focus doesn’t lie just in adding more estates. We also have some older estates and are itching to add more of them, as we go on. 1.12 “The Caliphate” itself has added two new Estates, the Berber Tribes for Maghrebi nations, and the Turkic Tribes for Aq and Qara Qoyunlu. While we have always had some commitment to adding new government reforms, we have recently decided to expand our horizons and are planning to add an increasing amount of government reforms. We also add hundreds of new events, dozens of decisions and so onīelow is a selection of other components that we touch upon, including, but not limited to: You’d be mistaken if you thought that missions and mechanics is all that we do - our commitments lie far beyond that. And lastly, the prestigious Habsburg dynasty has access to the Habsburg Glory mechanic, allowing you to either spread your dynasty, or to establish loyal allies. Japan itself has the Onin War mechanic, the struggle between the Hosokawa and Yamana clan, in which you can choose a side to support similarly to the League War. That is not to say the rest of the mechanics are lacking. It has been used for several nations, from Hormuz, the Hansa, Mughals and it will only find more uses in the future. Not through the sword, but through the pen. Trade Outposts: Expanding your trade empire through diplomacy. To present our mission trees would take a while, so here’s a roster containing just a few of the newer ones for your viewing pleasure: One of our latest major updates, The Caliphate, added over a thousand unique missions for 30+ nations, giving much love to the entire Muslim world, which has not seen any updates since Cradle of Civilization in 2017.
EUROPA UNIVERSALIS 4 PATCHES UPDATE
So, to give you an idea of what our mod is about, let us look closer into what our latest update has brought forth.
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In this post, we will present just a glimpse of what our mod has to offer and what direction we are heading in.
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It is natural then, that some of our scripts have even made it into vanilla.
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Our goal is to enrich your gameplay while also keeping the experience familiar to what you are already used to. With years of content design experience, in our mod, we strive to create a player-made update for each subsequent area that we work on. We are the Europa Expanded team and since 2018 we’ve been working on expanding your Europa Universalis Experience.
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